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Dungeons

Project Management | Level Design

From our University we had received the Polygon Dungeon Pack for free, to play around with Level Design. Then our teacher gave us the task to organize ourselves as a class, for everyone to create 3 rooms, which would be used in a randomly generated Dungeon Map. There was no more information given. 

We split the class in 4 smaller groups, which then each had a "leader". I was chosen as the leader for the Ice group. The leaders conferred together on what basic rules the rooms had to have. Then everyone got to creating. 

After the rooms were all put together, we were able to discuss what we had missed when creating and where our communication errors were lying. This was one of the best learning experiences for me regarding project management. 

Unity3D

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