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Global Game Jam 2020

Project Management | Game Art

In 2020 I participated in a Global Game Jam for the first time. The theme of the year was "repair". I took on a project management and Game Art role. I made all of the assets and the level design that you can see below. 

In our little project, we had a little ball who "repairs" himself by finding other resources on this junkyard in order to reach a specific point in the level. 

Blender | Unity3D | Adobe Photoshop 

Junkball Screenshot
Junkball Screenshot
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